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3 Game Reviews w/ Response

All 11 Reviews

Almost perfect

This game is a very decent continue of "Sonny", the voices got better, new characters, different RPG system, PVP option and more zones and items are a good addition, but sadly enough this is kinda ruined by the downsides.
The first thing I noticed is more flexible and smarter (as far as I could tell) AI of your teammates, but they still tend to make stupid moves that can significaly prolong the fight, or even lose it. The most obvious of those is that they attack the enemy when he applies "Subversion" on himself, healing him instead of damaging, and they don't even realize it. Even when you set them on "fully defensive" mode for the turn, they might still decide to attack "Subversioned" enemy.
Character classes are kinda unbalanced, it's way easier to beat the game with biological zombie since he's all about damage, and you have Veradux for healing. Quite frankly the other two classes were too tough for me to understand, not to mention that I personaly found most of the abilities useless in combat since every time I used them they didn't really help.
"Heroic" difficulty time limit is very unpleasant, in this game you need time to think through which move would be best to use and how the fight can develop (unless of course you play biological where you have only 2 moves to consider when you're under pressure).
I don't know if it's a bug, or if it was supposed to be like this, but several buffs and debuffs have wrong "remaining active time" display (like this "instant kill" buff of the Warden in the first zone, it says you have 10 turns remaining to live, but you die in 1)
The game was probably developed to be challenging, but in my opinion you overdid it a little. The first "Sonny" was tough, but this game is over the edge, because of this I can't even force myself to "try to beat this nasty bad guy with 10x health and focus than all my team has together for the 20th time" like I did in "Sonny".
Overall this game is good, but it can still be even better.

Krinn responds:

I gladly accept all the complaints you listed in your review, except the one about Subversion.

The ONLY reason Subversion exists is that the AI cannot see it. If the AI can see it, it will have no use... The enemy will never heal a subverted ally or attack a subverted team mate.

If you want to successfully subvert your team without someone else healing it, you need to change their AI to full attack.

All the classes are reasonably balanced, even in PvP. but Biological was made easier to play intentionally: The other ones were there to provide more interesting strategic gameplay, if the player was interested.

The time limit does put pressure on you, but that was so you had to make up your mind and think ahead fast.

Even though I do think it's a gay system compared to proper action RPG, its the closest I thought I could get it. Sometimes pressure makes it a bit more satisfying to beat somebody, even though I admit it does get annoying on longer fights.

Thanks for your comments!
Krin

Useful, but a little pale

(+) explanations
(+) illustrations
(+) all "next" and "previous" buttons are in the same position
(+) nice idea for "next" and "previous" buttons

(<>) pale music

Total: 4/5

FidioProductions responds:

Thanks for the 8!

Music... Pale?

This game is pretty good really

But it's pointless, all you can do here is survive as much as possible and there is even no timer. You should add timer and some sort of bonuses like the old-style red mushroom to grow Mario bigger and so on.

But in any case this deserves 5/5

Lambtaco responds:

You've got to throw the MechaKoopas back up and hit Bowser in the head. There are mushrooms too, Peach throws them down at you after you hit Bowser twice. Maybe if I had communicated that ingame I could have gotten a 10/10 from you.

Have you ever wondered what is the speed of Darkness?

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